In our blog we deliever you the latest news about Black Cell, but also insights into VR communities, events or stuff we figure out while working with VR.

About US

Black Cell is an independent team of professional game developers from Vienna, Austria

Bored of shooters
in VR?

Bored of shooters in VR we have taken up the cause to get adventure games into Virtual Reality.

Focusing on stunning environments, narrative and great sound design, we strive to create experiences, where you can just relax and forget about your daily life.

Thanks to our small team size we are able to experiment and try out new concepts for Virtual Reality, which bigger teams would find too risky to explore.

Our Focus

What we believe most important in our projects
The Experience

Especially in Virtual Reality the experience is everything.
Being immersed in a world which does not feel good to you can ruin the best gameplay.
This is why we push our sound and visual design so they meld together and create a new an unique atmosphere in each of our projects.

Breaking the limits

To create something new and exciting it is important to break the rules and push in directions, where others didn’t dare to go.
Being independent allows us to try out new concepts and experiment around, which leads to fantastic results.

Total Immersion

Making you feel like you are actually in another place is not easy and distinguishes the good experiences from the bad ones. To achieve this you need to address as many senses as possible.
By using good sound design and haptic feedback we are tricking the brain to do the rest of the work for us.


A set of reviews for our latest game: Wake Up


Meet the motivated people behind Black Cell
Michael Tisler
Michael Tisler
Excited about the rise of Virtual Reality, Michael left behind his secure job as employed Game Designer to found Black Cell together with Stefan and work in this interesting new area.
Stefan Krastev
Stefan Krastev
Creative Director
Stefan is a concept artist with more than 5 years of experience in the entertainment industry, working for film and games. Intrigued by VR he cofounded Black Cell to focus on producing Virtual Reality experiences.
Markus W. Redl
Markus W. Redl
Level Designer
Markus finished his Master’s Degree in Molecular Biology before he decided to study Game Design at the Vancouver Film School in Vancouver.
On weekends he enjoys to step away from the computer-screen in order to play Pen & Paper games with his friends.
Katharina Krösl
Katharina Krösl
Technical Artist
Katharina completed her Master’s degree in Visual Computing at the Technical University of Vienna with distinction, before starting her PhD. She works as researcher in the field of lighting simulation at a research institute in Vienna.
Michael Schreiber
Michael Schreiber
Audio Designer
Michael is an Audio Designer with 8 years of experience in sound designing and mixing for short and long format productions like commercials, television series and motion pictures.
Matthias Hürbe
Matthias Hürbe
Matthias has been a Game Developer for as long as he can remember. With a background in electrical engineering, computer science, 3d modeling and visual effects he is uniquely qualified for virtual reality development. He has over 2 years of tools, gameplay and engine programming experience and specialized in game development with Unreal Engine 4, the very technology that powers some of the best VR experiences out now.
Melanie Freilinger
Melanie Freilinger
Junior Programmer
Melanie was an Android Developer for 3 years but always wanted to make games. In her opinion the time for VR has come. So she joined the team at Black Cell to be one of the first developers creating impressive and amazing VR games.

Get in touch

You are interested in Virtual Reality and want to know more about it?
Maybe you even want to work with us or you want to hear our take on an idea of yours?

We will gladly get in touch with you!