NEWS

Join the whirlwind ride that is our daily life as a VR studio.

About US

Black Cell is turning Virtual Reality into virtual adventures.
Discover, Play,
Be Amazed!

Focusing on unusual player experiences, dense mood and gripping atmosphere with fully immersive sound design, Black Cell is taking you on an enchanting journey you never have seen before.

Our virtual reality experiences empower the players to do and see things they are not able to in real-life.

Our Focus

What VR means to us
The Experience

In Virtual Reality experience is everything.
Being immersed in a world which does not feel right will ruin the best gameplay.
This is why we push our sound and visual design to create a frictionless experience and a unique atmosphere in each of our projects.

Breaking the limits

To create something new and exciting you have to break the rules and push in directions others didn’t dare to go.
Being independent allows us to create radically new concepts and experiment, which leads to fantastic results.

Total Immersion

Making you feel like you truly are in another place is hard and distinguishes great VR experiences from the mediocre ones. To achieve this you need to address as many senses as possible.
By adding cinematic sound design and haptic feedback we are seducing players’ brains to go a on a real journey to another place

Our Games

Examples of our work
Go Back

Reviews

A set of reviews for our latest game: Wake Up

TEAM

Meet the wildly motivated people behind Black Cell's magical experiences
Michael Tisler
Michael Tisler
CEO
Excited about the rise of Virtual Reality, Michael left behind his secure job as employed Game Designer to found Black Cell together with Stefan and work in this interesting new area.
Stefan Krastev
Stefan Krastev
Creative Director
Stefan is a concept artist with more than 5 years of experience in the entertainment industry, working for film and games. Intrigued by VR he cofounded Black Cell to focus on producing Virtual Reality experiences.
Jan Wagner
Jan Wagner
Executive Producer
Jan has worked in the industry before most of the team was in school. He has done everything from Producing to Design to Business Development and when he saw what Black Cell was capable of, he jumped on the chance to support the Team and shape the future of games together with them.
Markus W. Redl
Markus W. Redl
Level Designer
Markus finished his Master’s Degree in Molecular Biology before he decided to study Game Design at the Vancouver Film School in Vancouver.
On weekends he enjoys to step away from the computer-screen in order to play Pen & Paper games with his friends.
Christoph Brunner
Christoph Brunner
3D Artist
Christoph is an ambitious Environment Artist who is fascinated with combining narrative storytelling with his art. Convinced that VR will change the future of games, he is always down for getting the most out of it.
Michael Schreiber
Michael Schreiber
Audio Designer
Michael is an Audio Designer with 8 years of experience in sound designing and mixing for short and long format productions like commercials, television series and motion pictures.
Matthias Hürbe
Matthias Hürbe
Programmer
Matthias has been a Game Developer for as long as he can remember. With a background in electrical engineering, computer science, 3d modeling and visual effects he is uniquely qualified for virtual reality development. He has over 2 years of tools, gameplay and engine programming experience and specialized in game development with Unreal Engine 4, the very technology that powers some of the best VR experiences out now.
Melanie Freilinger
Melanie Freilinger
Programmer
Melanie was an Android Developer for 3 years but always wanted to make games. In her opinion the time for VR has come. So she joined the team at Black Cell to be one of the first developers creating impressive and amazing VR games.
Katharina Krösl
Katharina Krösl
Technical Artist
Katharina completed her Master’s degree in Visual Computing at the Technical University of Vienna with distinction, before starting her PhD. She works as researcher in the field of lighting simulation at a research institute in Vienna.

Get in touch

You are interested in Virtual Reality and want to know more about it?
Maybe you even want to work with us or you want to hear our take on an idea of yours?

We will gladly get in touch with you!